Tier List

Cat Invasion Tier List Hub

Fan rankings for classes and weapons, split by group play and solo high waves.

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Tier List Hub

This Cat Invasion ranking is a fan list. OneBed Studio does not publish official class or weapon tiers. We read public high-wave runs, tutorial spend orders, and lobby comments, then map that into S/A/B/C thinking so you can spend Gold and coins without copying a random loadout.

S means the option carries most public runs past the first named boss. A means it is strong in a common setting. B is usable if you already own it. C is a trap for the goal on the page, not a joke at the item.

How we score classes and weapons

Class rank and weapon rank are separate. A class does not save a melee-only late wave, and a maxed snowball line does not revive a teammate. Read both lists before you dump Gold.

We score for two jobs: a full Invasion lobby (up to 18 players) and a solo or tiny group that wants wave badges. Those jobs disagree. Medic jumps in groups. Range jumps in solo after the first melee dump.

If a clip calls something broken, we still ask whether it is a full lobby, a private server, or a late-wave showcase with gamepasses already bought.

Class ranks at a glance

Open the class tier list for the full writeup. Short version:

  • S in groups: Medic. Revive is the difference between a wipe at Floppa and a second attempt on the same wave.
  • A for daily login: Alchemist. It is gated behind the day-7 daily reward, so the rank is worth the wait, not buy it tonight.
  • A for grind comments: Ninja. Public comments treat Ninja as the class people keep on while they farm waves, not a boss-only swap.
  • Default combat role: unranked as a named class. Everyone starts able to fight. We do not invent extra class names. Treat the starter kit as a combat role you leave once Medic, Ninja, or Alchemist is unlocked.

Unlock steps live on the class unlock guide. Role details live on the classes page.

Weapon ranks at a glance

Open the weapon tier list for trees and coin breakpoints. Short version:

  • S for solo high waves: range. Snowball that upgrades toward rock, then bow and laser cannon, is the public solo route after early melee.
  • A for the first coins: melee. Sword, pillow, baguette, and tuna clear the cheap waves so you can pause and buy range.
  • B: staying on melee after the merchant appears. It still hits, but public high-wave clips stop standing in the pack.

Pair the list with the upgrade planner so coin dumps match the rank, not the funniest melee skin.

How to use this hub without overthinking

  1. Redeem working codes so Gold is not the bottleneck.
  2. Pick a class for the lobby you actually joined, not a fantasy 18-stack.
  3. Spend the first coin pile on melee, then swap to range before wave 50.
  4. Buy armor on a schedule: leather, chain mail around 500 coins, knight around 1000, brick wall around 1750, and a roughly 3000 armor buy when Floppa is due.
  5. Track badges so you know which wave is a real milestone.

Cat Invasion launched on 25 December 2025 and was still receiving patches in September 2026, including Golden Weekend Gold multipliers. If a patch changes revive rules, daily rewards, or weapon upgrade costs, the letter on a row can move.

What this list is not

It is not a Robux requirement. Gamepasses speed Gold, coins, turrets, and armor convenience. They do not replace the S-rank spend order. It is not a promise that your server will reach wave 1000. Public tracking shows the 1000-wave badge on a handful of accounts; treat S as this is what public runs buy, not this is a win.

When you finish a run, compare your death to the weapon tier list first. Most wipes before Floppa are coin order, not class. Most wipes in a full lobby after Floppa are missing a Medic. That split is why this hub exists instead of a single letter next to the game title.

FAQ

Frequently Asked Questions

Quick answers for codes, waves, classes, and bosses.

Is this an official OneBed Studio tier list?

No. It is a fan ranking based on public runs and tutorials. Letters can move after a patch. Check updates if a spend order suddenly feels wrong.

Should I rank classes and weapons on the same scale?

No. Use the class tier list for lobby role, then the weapon tier list for coin order. A strong class with late melee still dies to Floppa lasers.

What is S-tier for solo high waves?

Range after a short melee opener. Public solo routes upgrade snowball toward rock, then keep dumping coins into range instead of vanity melee.

What is S-tier in a full group?

Medic. Revive keeps the lobby on the same wave instead of resetting the coin tree. Ninja and Alchemist are still fine if someone else is already reviving.

Do I need gamepasses for these ranks to matter?

No. Codes cover free Gold. Passes such as Double Gold and +3 Turret Limit speed the same plan; they do not create a separate tier list.